Material and Object Renamer
How to Make cityscapes in 3ds Max by using the greeble and ghost town plugins - Duration: 15:56. Free download ghost town plugin 3ds max 2012 Files at Software Informer. The Autodesk® FBX® plug-in allows all types of data to be packaged into one file format. Free download ghost town plugin 3ds max 2012 Files at Software Informer. This is simple script for renaming and managing objects on the go. To install script Just 1. Unzip 'Quick Manager v1.0.rar' 2. Keep 'MyLibrary.mat' to that folder if you are going to keep that folder. If you are going to delete that folder, then put 'MyLibrary.mat' to following location - 'C:Program FilesAutodesk3ds Max 2017materiallibraries'. GhostTown 0.317 Lite Beta for 3ds max 2011-2012 x64 INSTALL: 1: Start 3ds Max 2011/2012 as administrator 2: Install by going to the menu, Maxscript - Run Script and select ghosttown.mzp (The file you downloaded) Some browsers recognizes the file as a zipfile, if so rename the extension back to.mzp before installing. 3: You can find the script. GhostTown 0.317 Lite Beta for 3ds max 2011-2012 x64 INSTALL: 1: Start 3ds Max 2011/2012 as administrator 2: Install by going to the menu, Maxscript - Run Script and select ghosttown.mzp (The file you downloaded) Some browsers recognizes the file as a zipfile, if so rename the extension back to.mzp before installing. 3: You can find the script in Customize User Interface - category kilad Drag. اسکریپت ghostTown ابزاری جهت ساخت شهر در نرم افزار 3ds Max جهت مشاهده مقاله مربوط به این اسکریپت اینجا کلیک کنید توجه: این اسکریپت بر روی تری دی مکس نسخه 2012 تا 2017 سیستم عامل 64 بیتی تست شده!
Simple script for renaming Material and objects.
It also select objects based on object and material names.
Just right click in list view to select objects
To install script
1. Run script 'Material and Objects renamer_v1.0.ms'
2. Go to Customize - Customize User Interface
3. Find 'Material_renamer' under 'Sharad Tools'
4. Assign shortcut for it.
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Drive_files_Renamer
Simple script for renaming files on HardDrive.
It also collects all the bitmaps in the scene.
Default collection folder is 'new folder' on 'D' drive.
If folder is not there script will create folder 'new folder' on D drive.
Also you can choose custom folder to collect and rename files.
To install script
1. Run script 'Drive files renamer_v1.0.ms'
2. Go to Customize - Customize User Interface
3. Find 'Drive_files_Renamer' under 'Sharad Tools'
4. Assign shortcut for it.
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Visibility keys
Its simple script for adding Visibility keys.
It also has functionality to delete all animation keys in scene.
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Give me back my dialogs!
Window box is a script (and tutorial) to show you how you can use Dotnet and Win32 methods to get back dialogs you have lost from using multiple monitors.
UPDATE 2.4.2
Fixed an issue with monitor data, it now centers correctly on all screens. Sorry for the delay in finding that one.
Spring Max - dynamic bone chain animation with collision
Spring Max is a tool that use to create bone chain animation in 3Ds Max
Randomize Spline Material IDs
Randomize the material IDs for the segments in your spline shapes.
Set random material IDs for the selected splines, either using the existing IDs or specifying a range of IDs.
Compatible with 3dsMax 2012 and higher.
Quick Manager
This is simple script for renaming and managing objects on the go.
To install script Just
1. Unzip 'Quick Manager v1.0.rar'
2. Keep 'MyLibrary.mat' to that folder if you are going to keep that folder.
If you are going to delete that folder, then put 'MyLibrary.mat' to following location - 'C:Program FilesAutodesk3ds Max 2017materiallibraries'
1. run 'Quick_Manager_1.0.ms' from MAXScipt-Run Script.
2. Then go to Customize-Customize User Interface.
3. Find 'Quick_Manager' Under 'Sharad Tools'
4. Assign Shortcut for it.
Script will Renames objects
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mass filtering
this script changes filtering type and blur value for a number of textures at once
Weave Mesh
Simple wire mesh primitive.
There's an _old version attached which will work in older max versions, and a regular one that supports picking custom shape from scene:
randomElementsMatIDs
Download 3ds Max
this script sets random material IDs to poly elements